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Beans Interfaces
Although the 3D part of the program does not use conventional GUI components, I think there are still advantages in breaking the program into components based on the Beans interfaces.
Although the 3D part of the program does not use conventional GUI components, I think there are still advantages in breaking the program into components based on the Beans interfaces.

wombat w = new wombat(); <-- constructor with no parameters
w.setBackground <- set each parameter from propertyEditor.getInitalisationString()
wombat w = new wombat(); <-- constructor with no parameters
call serialisation interface.
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