This tutorial was written for me by Imran Khan (email@example.com,
First add a reference of AudioVideoPlayback as we added directx and directdraw in the first tutorial.
To play sound in Directx is very simple.
First Declare a instance to the Audio Class.
Simply we add this line to Constructor of the form1 (public Form1(): base())
Now simply add this line where you want to play the sound.
when you want to stop call
If you want to open a file and play it when its declared then write:
If you want to open from any URL, then write:
If you want to jump to certain position in the sound you can use the CurrentPosition property.
titlesound.CurrentPostition = 100;
This is all about Sound.You can add sound simply to your Game.
It is same as the Audio Class .
First declare a instance to video class,
private Video titlevideo;
Then in whereever you want to start the move declare a new instance of the Video class
titlevideo = new Video("titlevideo.mgp", true);
to play,stop and pause use the Same method as mentioned in the Audio class.
|Correspondence about this page|
This site may have errors. Don't use for critical systems.