3D Theory - Voxel (Volume Pixel)

Two dimensional objects can be scanned in a raster pattern into an array of pixels.

The equivalent can be done in 3 dimensions. This is often used in applications like medical scanners.

There are many ways to code voxel data, for instance:

Volume rendering

DVR (direct volume rendering)

DSR (direct surface rendering)

MIP (maximum intensity projection)

vizmed sites (check out Volrend, Volpack, etc).

surfels" and surfel rendering techniques (effectively floating voxels).

 


metadata block
see also:

 

Correspondence about this page

Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

cover 3D Human Modeling and Animation.

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to this site, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

 

cover Dark Basic Professional Edition - It is better to get this professional edition

cover This is a version of basic designed for building games, for example to rotate a cube you might do the following:
make object cube 1,100
for x=1 to 360
rotate object 1,x,x,0
next x

cover Game Programming with Darkbasic - book for above software

This site may have errors. Don't use for critical systems.

Copyright (c) 1998-2015 Martin John Baker - All rights reserved - privacy policy.