I am re-writing this tutorial using Blender, available from http://www.blender.org/
I would like to compare different methods, for example:
- Building up from simple mesh shapes such as cube and sphere, then adding vertices and edges to build up more complex shapes.
- As above, but starting with 'Meta' shapes which combine in more organic ways.
- Starting with 2D shapes then extruding.
I would appreciate any help that anyone could give me with this.