By: nobody ( Nobody/Anonymous ) |
i'm trying to write
a tool to mirror the transformation of an object across an arbitrary plane,
and was wondering if anyone could help me out. |
By: martinbaker ( Martin Baker
) |
I've been intending
to do some stuff about reflections because its related to rotations. So
I'll try to give a quick answer now, and if no one else does I'll try
to have a fuller answer later. |
By: nobody ( Nobody/Anonymous ) |
yeah its not quite
as simple as reflecting just points. as my object is essentially a single
body, with rotation as well as translation properties. so i need to reflect
the translation of its origin, but also reflect the rotation of its local
axes. the problem of course is that the reflection won't be a true reflection,
because it has to remain a right handed system. |
By: martinbaker ( Martin Baker
) |
I think I understand
but I'm not sure? |
metadata block |
|
see also: |
|
Correspondence about this page | |
Book Shop - Further reading. Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them. |
|
This site may have errors. Don't use for critical systems.
Copyright (c) 1998-2023 Martin John Baker - All rights reserved - privacy policy.