This tutorial was written for me by Imran Khan (imranahmedkhan82@hotmail.com,
iak1982@yahoo.com). |
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Adding Sound/Video: Sound: First add a reference of AudioVideoPlayback as we added directx and directdraw in the first tutorial.
To play sound in Directx is very simple. First Declare a instance to the Audio Class.
Simply we add this line to Constructor of the form1 (public Form1(): base())
Now simply add this line where you want to play the sound. titlesound.Play( ); when you want to stop call titlesound.Stop( ); For Pause titlesound.Pause( ); If you want to open a file and play it when its declared then write: titlesound.Openl("titlesound.wav", true); If you want to open from any URL, then write: titlesound.OpenUrl("http://www.somename.com/titlesound.wav", true); If you want to jump to certain position in the sound you can use the CurrentPosition property. titlesound.CurrentPostition = 100; This is all about Sound.You can add sound simply to your Game. Video: It is same as the Audio Class . First declare a instance to video class, private Video titlevideo; Then in whereever you want to start the move declare a new instance of the Video class titlevideo = new Video("titlevideo.mgp", true); to play,stop and pause use the Same method as mentioned in the Audio class. .
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