Prerequisites
This page suggests a possible way to store the physics information using XML. If you are not familiar with XML you may like to look at the following pages first:
The fields used in this schema are described in detail here:
This page suggests a possible way to store the physics information using XML. If you are not familiar with XML you may like to look at the following pages first:
The fields used in this schema are described in detail here:
Here is a draft XML schema for storing a simulation of solid bodies using Newtonian mechanics.
This schema is intended to be used with the x3d schema but I have not yet separated the out the namespaces correctly.
There is a lot more work that needs to be done and a lot of fundamental issues to be resolved, for instance:
<?xml version="1.0" encoding="utf-8" ?>
<xs:schema targetNamespace="http://tempuri.org/XMLSchema.xsd" elementFormDefault="qualified"
xmlns="http://tempuri.org/XMLSchema.xsd" xmlns:mstns="http://tempuri.org/XMLSchema.xsd"
xmlns:xs="http://www.w3.org/2001/XMLSchema" id="physicsSim">
<xs:element name="kinematics">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="https://www.euclideanspace.com/threed/animation/datastructure/usescenegraph/index.htm"
/>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="position" type="SFVec3f" />
<xs:element name="velocity" type="SFVec3f" />
<xs:element name="acceleration" type="SFVec3f" />
<xs:element name="angularPosition" type="SFRotation"
/>
<xs:element name="angularVelocity" type="SFRotation"
/>
<xs:element name="angularAcceleration" type="SFRotation"
/>
<xs:element name="randomMinMax" type="SFVec2f" />
<xs:element name="initPosition" type="SFVec3f" />
<xs:element name="initVelocity" type="SFVec3f" />
<xs:element name="initAcceleration" type="SFVec3f" />
<xs:element name="initAngularPosition" type="SFRotation"
/>
<xs:element name="initAngularVelocity" type="SFRotation"
/>
<xs:element name="initAngularAcceleration" type="SFRotation"
/>
<xs:element name="enable" type="SFBool" />
<xs:element name="rewind" type="SFBool" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="Dynamics">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="https://www.euclideanspace.com/threed/animation/datastructure/usescenegraph/index.htm"
/>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="collideWith" type="Transform" />
<xs:element name="mass" type="xs:double" />
<xs:element name="centreOfMass" type="SFVec3f" />
<xs:element name="inertiaMatrix" type="xs:string" />
<xs:element name="gravity" type="xs:double" />
<xs:element name="material" type="xs:string" />
<xs:element name="solid" type="SFVec3f" />
<xs:element name="friction" type="SFVec3f" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="constraints">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="https://www.euclideanspace.com/threed/animation/datastructure/usescenegraph/index.htm"
/>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="constrainTranslation" type="xs:string"
/>
<xs:element name="minTranslation" type="SFVec3f" />
<xs:element name="maxTranslation" type="SFVec3f" />
<xs:element name="constrainRotation" type="xs:string"
/>
<xs:element name="minRotation" type="SFRotation" />
<xs:element name="maxRotation" type="SFRotation" />
<xs:element name="chain" type="xs:string" />
<xs:element name="action" type="xs:string" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="collisionDetect">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="https://www.euclideanspace.com/threed/animation/datastructure/usescenegraph/index.htm"
/>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="overlap" type="SFBool" />
<xs:element name="flag" type="SFBool" />
<xs:element name="clearFlag" type="SFBool" />
<xs:element name="other" type="Transform" />
<xs:element name="useGeometry" type="SFBool" />
<xs:element name="impactLocation" type="SFVec3f" />
<xs:element name="impactTime" type="xs:time" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="CollisionAction">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="https://www.euclideanspace.com/threed/animation/datastructure/usescenegraph/index.htm"
/>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="collideWith" type="xs:string" />
<xs:element name="actionThis" type="xs:string" />
<xs:element name="actionOther" type="xs:string" />
<xs:element name="CreateNew" type="xs:string" />
<xs:element name="CreateNumber" type="xs:int" />
<xs:element name="CreateAt" type="xs:string" />
<xs:element name="Counter" type="xs:int" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="Multiple">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="https://www.euclideanspace.com/threed/animation/datastructure/usescenegraph/index.htm"
/>
</xs:annotation>
<xs:complexType>
<xs:sequence>
<xs:element name="type" type="xs:string" />
<xs:element name="initialInstances" type="xs:int" />
<xs:element name="maximumInstances" type="SFVec3f" />
<xs:element name="addInstance" type="xs:string" />
<xs:element name="removeInstance" type="xs:string" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="Transform">
<xs:annotation>
<xs:appinfo />
<xs:documentation source="http://www.web3D.org/technicalinfo/specifications/vrml97/part1/nodesRef.html#Transform"
/>
</xs:annotation>
<xs:complexType mixed="false">
<xs:complexContent mixed="false">
<xs:extension base="X3DGroupingNode">
<xs:attribute name="center" type="SFVec3f" default="0
0 0" />
<xs:attribute name="rotation" type="SFRotation" default="0
0 1 0" />
<xs:attribute name="scale" type="SFVec3f" default="1
1 1" />
<xs:attribute name="scaleOrientation" type="SFRotation"
default="0 0 1 0" />
<xs:attribute name="translation" type="SFVec3f" default="0
0 0" />
</xs:extension>
</xs:complexContent>
</xs:complexType>
</xs:element>
<xs:element name="SFVec3f">
<xs:complexType>
<xs:sequence>
<xs:element name="x" type="xs:double" />
<xs:element name="y" type="xs:double" />
<xs:element name="z" type="xs:double" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="SFRotation">
<xs:complexType>
<xs:sequence>
<xs:element name="w" type="xs:double" />
<xs:element name="x" type="xs:double" />
<xs:element name="y" type="xs:double" />
<xs:element name="z" type="xs:double" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="SFVec2f">
<xs:complexType>
<xs:sequence>
<xs:element name="x" type="xs:double" />
<xs:element name="y" type="xs:double" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="SFBool">
<xs:complexType>
<xs:sequence>
<xs:element name="value" type="xs:boolean" />
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>
metadata block |
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