mjbWorld - Books - Programmers Guide

cover 3D Game Creation - Includes 2 ready to use game engines, not much theory.
cover If you are interested in 3D games, this looks like a good book to have on the shelf. If, like me, you want to have know the theory and how it is derived then there is a lot for you here. Including - Graphics pipeline, scenegraph, picking, collision detection, bezier curves, surfaces, key frame animation, level of detail, terrain, quadtrees & octtrees, special effects, numerical methods. Includes CDROM with code.

cover 3D Games: Advanced Real-time Rendering
cover 3d Games:Volume 1: Real-time Rendering - Written around engine 'fly3d'. Includes Bezier + B-spline curves, kinematics, using quaternions to represent rotation, collision detection (not response) so physics needs to be pre-scripted.
cover Patterns in Game Design. - Gives aspiring game developers with the tools they need to really understand how games are made.Provides a method for discussing game play.
cover Game Design for Teens.
cover Game Developer's Open Source Handbook (Paperback).
cover Game Programming All in One - If you are using Visual C++ and direct 3D this book claims to teach you all you need to start to write games (does not use managed C++)

The 3D Gamemaker


cover Elementary Game Programming and Simulators using jamagic - this is a commercial program with a scripting laguage for quickly developing games http://www.clickteam.com/English/jamagic.htm
cover Game Programming for Teens.

metadata block
see also:

 

Correspondence about this page

Book Shop - Further reading.

Where I can, I have put links to Amazon for books that are relevant to the subject, click on the appropriate country flag to get more details of the book or to buy it from them.

 

Commercial Software Shop

Where I can, I have put links to Amazon for commercial software, not directly related to this site, but related to the subject being discussed, click on the appropriate country flag to get more details of the software or to buy it from them.

 

This site may have errors. Don't use for critical systems.

Copyright (c) 1998-2017 Martin John Baker - All rights reserved - privacy policy.